QtQuick.StateChangeScript

Specifies how to run a script in a state More...

Import Statement: import QtQuick 2.4

Properties

Detailed Description

A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should be run.

State {
name: "state1"
StateChangeScript {
name: "myScript"
script: doStateStuff();
}
// ...
}
// ...
Transition {
to: "state1"
SequentialAnimation {
NumberAnimation { / ... / }
ScriptAction { scriptName: "myScript" }
NumberAnimation { / ... / }
}
}

See also ScriptAction.

Property Documentation

name : string

This property holds the name of the script. This name can be used by a ScriptAction to target a specific script.

See also ScriptAction::scriptName.


script : script

This property holds the script to run when the state is current.